The Strong Learning System
Children learn best when they're engaged. With this in mind, we've created educational resources that are so engaging, so much fun to play, that children learn often without realizing it.
The multi-sensory Orton-Gillingham approach is centered around playing cards with classmates, friends and family. Our research shows that after playing 3 or 4 card games, which takes about 15 minutes each, the majority of children learn the material.
This approach works for all children including those with dyslexia, other language based disabilities and ADHD.
Research About the Value of Playing Board and Card Games
Students who play card and board games get higher grades because they are having fun and when they’re having fun they’re engaged. Engaged students learn! Our program is based on playing card games.
Students learn that practice makes perfect because quality of play begins at their skill levels and improves as they play the games over and over. Our program assesses student level continuously through a quick and easy assessment and that is where they begin.
Students are practicing without realizing it! Practice is needed to learn, but kids don’t want to practice. Our program uses playing games to practice and kids want to keep playing, so they get plenty of practice.
Children who play cards and board games with their families do better in school. Our program provides each family with a complete set of card games based on the material covered in school that year to play at home.
Children become more confident because the rules are the same for every player, no matter how old they are, and everyone has a chance to win. Our program is intergenerational. For example, a child will help Mommy win if she keeps losing or will laugh with Grandma over something quirky one of them has done.
Playing cards and board games involves interpersonal interaction, which is essential to child development. Videogames have their place, but they cannot replace playing cards and board games, because they do not enhance a child’s interpersonal skills. Our program is based on playing cards together which promotes socialization.
The proof is in the playing!
Our Customer Reviews
Sharon Healy, Head of School, Farmington Valley Academy Montessori, Avon, CT
The games were extremely useful in engaging the students to reinforce the language skills that we were working on. They were having so much fun they forgot their worries.
Mark E. Child, MD, pediatrician, professor of pediatrics, NY Medical College
These card games are powerfully effective learning tools for children of all ages, abilities and learning needs.
Meredith Lippman, reading tutor
What I love most is how excited my students are about the games. Your philosophy about students having fun while learning is a breath of fresh air. Teaching high standards while having fun is a wonderful combination.